Game is
usually not a primary concern in a competitive auction: since the
opponents are competing, they probably hold enough points to set
a game contract.
However, you
would occasionally like to invite game during a competitive
auction. Since jump-bids are preemptive, this becomes quite a
complicated proposition. Here is a general rule:
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New-Suit Bids. A non-jump, new-suit bid athe the 2-level or higher shows at least invitational strength:
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In some situations, you may bid a suit you do not have to show strength:
If you have already found a fit, a new suit bid does not promise the suit! |
For example:
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After the 3 bid
above, responder should bid either 3
or 4
, depending on his strength.
Notrump Bids.
A bid of 2NT during a
competitive auction shows enough HCP to invite 3NT. However,
remember the following rule:
Any notrump bid promises a stopper in the opponents' suit. |
For example:
1![]() ![]() ![]() ![]() |
Cuebids.
A cuebid of the
opponents' suit is a game invitation:
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If your partner bid a major, a cuebid promises support:
1![]() ![]() ![]() ![]() |
If your partner bid a minor, a cuebid only promises strength:
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Redoubles.
A redouble of the
opponents' takeout double shows at least 10 points.
EXAMPLE: Suppose
your partner opens 1
and your opponents make a takeout double. If you hold:
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then you should redouble, and then bid hearts.
Remember: an immediate jump to 3 is preemptive.