Stayman
After a 1NT opening, a bid of 2
is Stayman, asking opener to reveal any 4-card majors.
Opener must make one of the following three responses:
1NT
2
|
2:
|
Shows 4 hearts.
|
|
2:
|
Shows 4 spades.
|
|
2:
|
Denies having a 4-card major.
|
|
If You Find a 4-4 Fit.
If you find a 4-4 major-suit fit, you may either invite or bid game:
1NT
2
2
|
3:
|
Shows 8 or 9 Points and 4 hearts (inviting game).
|
|
4:
|
Shows 10+ Points and 4 hearts.
|
|
If You Don't Find a Fit.
If partner bids either 2 or the wrong major, you should escape back to notrump:
1NT
2
2
|
2NT:
|
Shows 8 or 9 HCP (inviting game).
|
|
3NT:
|
Shows 10+ HCP.
|
|
When Opener Has Both Majors.
If opener has four cards in each major, he should begin by bidding hearts.
If responder denies hearts, he can always bid spades later:
1NT
2
2
2NT
|
3:
|
Opener has 15-16 HCP and 4 spades.
|
|
4:
|
Opener has 16-17 HCP and 4 spades.
|
|