So how do we pair moves up in bridge it (even without considering
winning)?
[The blue dots in the figure below represent the available moves, which
becomes unavailable after whoever move there first. So you want to pair
the blue dots]
There are an
odd number of moves, so remove a blue dot (which
represents 1st player’s first move) before beginning to pair up dots.
If we now
remove all the green and red dots, can you visualize a way to
play the game involving blue dots only?
Here is how I
would (the 1st figure on the right):
Consider the green, red and black bridges as part of the set up and the
objective is the same, except that the blue area is unsafe to cross
until it is claimed by green or red. Black bridges can be used by
either player.
Since the
center dot is heavily connected, it may be good for the first
move.
Let’s now
focus on green’s setup (assuming that green moves second. See
2nd figure) and red wants to find a pairing to block green.
How should he pick? Try different ways to see what works.
Adjacent blue
dots are good candidates to pair up since this blocks one
of possible paths. Also, it’s better to pair up horizontally, since
this is where green wants to go. If you pair one diagonally, the rest
of the diagonal pair near it should be in that direction because that
keeps the opponent from moving forward (the figures below show
negatively slopping diagonal pairs).
The figures
show two methods to pair.
Bigger boards
are also shown (fill in the rest).
You may prefer
the second, which uses the corner for the first move
instead.
Exercise:
Do the pairings work?
How does the pairing (horizontal and diagonal) correspond to the
tactics in 4c?
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